Bespreek The Big Bang Theory

TBBT guys played Dungeons and Dragons, and I've seen it played on other shows (Freaks and Geeks and Stranger Things). I've always felt like an outsider looking in during such scenes. It's like a secret world that I know nothing about.

1.Have you ever played D&D?

2.If you enjoy it, what appeals to you most about it?

3.What is your favorite game if only board games and card games are considered? (No new-fangled computer or video games.)

Me: Clue

4.What game takes the longest to play in your own experience: D&D, Risk or Monopoly?

Me: I've only played Risk and Monopoly, and I'm not sure I've ever gotten to the end of either.

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1) Yes

2) Wouldn't say I enjoyed it. I did enjoy the pepermint schnapps I was drinking while I was playing it.

3) Mouse Trap

4) In "The Friendship Turbulence" S7E17 Sheldon gets the gang to play Axis and Allies with him. That is a game that takes a long time to play.

Yes, I did play it once, way back in high school, around 1991.

I didn't particularly enjoy it, but then again, I was told we had a horrible Dungeon Master-- he merely read out the scenarios like a robot, with no passion or storytelling. I knew many other people at the time who played it with different DMs and they were absolute fanatics-- making their own maps on grid paper to use in the games and investing fair amounts of money on the scenario books, game boards, figurines, and various kinds of dice.

Favorite board game: Axis & Allies (1980s version-- USSR/US/UK versus Germany/Japan. There are newer versions out now where France and Italy also have their own pieces [France with the Allies and Italy with the Axis]).

Out of the three games Lemons mentioned, in my experience, Risk takes the longest, but I've heard that Monopoly can really drag on if you've got good players (me and the people I played with were not that good). In theory, Dungeons & Dragons can stretch for months; when I was growing up (1980s and early '90s), there were stories in the news about concerned parents who thought the game was some kind of cult, because their kids would disappear into a room for days on end and basically never come out, not to mention the unusual nomenclature and symbols surrounding D&D.

However, like I said, among my peer group the game was Axis & Allies. We'd often start it on a weekend, and then meet at the same house over several more weekends to finish the game-- especially if you were playing until "Annihilation": One side wins, and then the surviving two or three players on the surviving side play until one nation controls the world. Sometimes we'd even stop the game, write down the locations of the pieces on note paper, and then take the game down and set it up again at someone else's house, because the parents would get tired of us all hanging around.

Ah, good times . . . then we got older, got responsibilities, and the time was no longer there. I haven't played that game now in about 15 years. Still have it, though.

Some friends of mine thought D&D was too limited, so they started making a game with 6- and 8-sided "board pieces" so you had more options than just North/South/East/West.

But I was already dealing with computers in the mid-1970s so those kinds of games never interested me.

@Knixon said:

Some friends of mine thought D&D was too limited, so they started making a game with 6- and 8-sided "board pieces" so you had more options than just North/South/East/West.

But I was already dealing with computers in the mid-1970s so those kinds of games never interested me.

3D D&D ?

It wasn't 3d, but with more than 4-sided pieces using just a "grid" of squares when making a map, 6- and 8-sided pieces - which made a map while playing, basically - allowed for more than just north/south/east/west movement.

@znexyish said:

1) Yes

2) Wouldn't say I enjoyed it. I did enjoy the pepermint schnapps I was drinking while I was playing it.

3) Mouse Trap

4) In "The Friendship Turbulence" S7E17 Sheldon gets the gang to play Axis and Allies with him. That is a game that takes a long time to play.

I had Mouse Trap as a child, and my kids had it, too. To this day all I've ever done with that game is set up the course and watched the ball go through it (over and over again. Half the time the cage won't fall at the end). For years I didn't even realize there was actually more to the game than that.

@northcoast said:

Yes, I did play it once, way back in high school, around 1991.

I didn't particularly enjoy it, but then again, I was told we had a horrible Dungeon Master-- he merely read out the scenarios like a robot, with no passion or storytelling. I knew many other people at the time who played it with different DMs and they were absolute fanatics-- making their own maps on grid paper to use in the games and investing fair amounts of money on the scenario books, game boards, figurines, and various kinds of dice.

Favorite board game: Axis & Allies (1980s version-- USSR/US/UK versus Germany/Japan. There are newer versions out now where France and Italy also have their own pieces [France with the Allies and Italy with the Axis]).

Out of the three games Lemons mentioned, in my experience, Risk takes the longest, but I've heard that Monopoly can really drag on if you've got good players (me and the people I played with were not that good). In theory, Dungeons & Dragons can stretch for months; when I was growing up (1980s and early '90s), there were stories in the news about concerned parents who thought the game was some kind of cult, because their kids would disappear into a room for days on end and basically never come out, not to mention the unusual nomenclature and symbols surrounding D&D.

However, like I said, among my peer group the game was Axis & Allies. We'd often start it on a weekend, and then meet at the same house over several more weekends to finish the game-- especially if you were playing until "Annihilation": One side wins, and then the surviving two or three players on the surviving side play until one nation controls the world. Sometimes we'd even stop the game, write down the locations of the pieces on note paper, and then take the game down and set it up again at someone else's house, because the parents would get tired of us all hanging around.

Ah, good times . . . then we got older, got responsibilities, and the time was no longer there. I haven't played that game now in about 15 years. Still have it, though.

Good to see you again northcoast! I'm not sure how I somehow avoided Axis and Allies all these years. This thread is my first time hearing of it. Must have forgotten when they played it on TBBT, too. Sounds like quite the involved game!

I also liked Battleship a lot. Although the battleship wasn't the biggest boat in that game. The carrier was. I guess "Carrier" didn't sound as exciting, or as naval.

Maybe they should have called it "Belly Button!" Then it would have sounded navel.

Orange sounds navel too. Or that disco song "In the Navel".

@Knixon said:

It wasn't 3d, but with more than 4-sided pieces using just a "grid" of squares when making a map, 6- and 8-sided pieces - which made a map while playing, basically - allowed for more than just north/south/east/west movement.

And thus extending the playing time. How fun.

@znexyish said:

Orange sounds navel too. Or that disco song "In the Navel".

Maybe someday we can create our own live action role playing game, Monkeys in the Grocery Store.

@Lemons said:

@znexyish said:

Orange sounds navel too. Or that disco song "In the Navel".

Maybe someday we can create our own live action role playing game, Monkeys in the Grocery Store.

Curious George goes shopping

@znexyish said:

@Lemons said:

@znexyish said:

Orange sounds navel too. Or that disco song "In the Navel".

Maybe someday we can create our own live action role playing game, Monkeys in the Grocery Store.

Curious George goes shopping.

Or "Z and Lemons act like themselves in a public place".

P&P : Primates and Produce

@znexyish said:

P&P : Primates and Produce

Just tell me when and where.

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