Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
In 1984, a young programmer begins to question reality as he adapts a dark fantasy novel into a video game. A mind-bending tale with multiple endings.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, CHVRCHES, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
When Matt Booth sets off to meet his fiance for a foreign wedding he couldn't have imagined the dangerous world he was about to step into. Betrayed and set up, Matt finds himself on the run from the CIA and hired mercenaries, all looking for a package that he has supposedly smuggled through customs. Hunted on all sides, Matt is aided by Agent Adriana Vasquez, a femme fatale with orders of her own to follow.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
A full history of the Grand Theft Auto franchise. From the origins of DMA Design, up to the latest updates to GTAOnline and the iconic franchise’s future. Celebrate nearly 25 years of one of the most iconic open world video games of all time by breaking down the game’s development history, storyline, gameplay features, visuals, and their critical reception, all backed with each game's original soundtrack. Documentary by Nick930.
Follow the teams at Respawn, Lucasfilm and EA as they strive to translate the cinematic magic of Star Wars into the awe-inspiring gameplay of Star Wars Jedi: Fallen Order.
An exclusive behind the scenes documentary with Co-Producers Michel Koch, Raoul Barbet and Luc Baghadoust as they discuss the inspirations and challenges they faced when creating the critically and award winning Life is Strange.
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
My reason for why people should leave TRTF alone, and let it rest. The facts, experience, what has been done, and why having other people making it won't be the same.
A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
Tim Rogers and Robert Pelloni attempt to get into E3 without passes.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.