A disgraced journalist discovers an online puzzle that causes people to disappear.
Popular teen video-bloggers became digital persons after being «hacked» by evil computer virus. They need to find their way back home from this «digital trap».
A vampire and his son are on the prowl at a local strip club. Learning the ropes as a vampire becomes difficult when the son falls for a pretty dancer.
Beyond is a mysterious virtual world. In a playful spirit of philosophical inquiry, it explores the paradoxes of technology, desire and the paranormal posed since the birth of mechanical reproduction. One might call it an investigation of the "dream life" of technology, from around 1850 to 1940.
Charming animated illustration of one of nature's wonders from Britain's most inventive pioneer of wildlife filmmaking.
Just a bit crazy...
A young man explores a page of fictional faces for fun; everything seems normal, until he sees his own face on the screen.
A desktop documentary about the online afterlife of the late French filmmaker, Chris Marker.
A homemaker's battle with eight legged karma.
The Carp and the Seagull is an interactive short film about one man's encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. The film is an experiment in space and narrative using the latest in web technology.When the film was released, it was billed as the world's first interactive 3D film for the web, going on to win numerous web awards. The story is told in a stripped down polygonal style that reflects the emotional, spiritual states of the characters. High density, smooth polygon vertices indicate oneness with the world while distorted, non-uniform shapes show unease within the characters. The film's protagonist is Masato, a simple fisherman, spending his days fishing the waters near his village eking out a quiet, structured life. The Carp and the Seagull focuses on his encounter with the Yuki-onna ghost.