La joven hacker Lisbeth Salander y el periodista Mikael Blomkvist se encuentran atrapados en una red de espías, ciberdelincuentes y funcionarios corruptos del gobierno.
El primer día de sus vacaciones, una programadora de ordenadores recibe un extraño disquet para que lo investigue. Se lo guarda y descubre que posee una clave para acceder al control de las bases de datos protegidas de Estados Unidos. A la vez ve cómo todos los datos de su vida que figuran en archivos informáticos son suprimidos o tergiversados.
Miles se siente atascado en la vida: su trabajo no tiene futuro y sigue enamorado de su exnovia Nova. Un día descubre que un grupo de mafiosos llamado "Skizm" planea celebrar una peligrosa competición que reúne a extraños de distintos puntos de la ciudad con el propósito de comprobar cuál de ellos logra una mayor cantidad de espectadores online. Aunque al principio tiene dudas, pronto descubre que Nora ha sido secuestrada por Nix, un grupo armado que participa en el concurso, por lo que Miles decide dejar atrás sus miedos para participar en el torneo.
Barbie entra de forma mágica en su videojuego favorito transformada en una divertida patinadora. En el juego conoce a Cutie, una amable nube que se convierte en su amiga, y Bella, la princesa patinadora. Juntas, descubren a un travieso emoji que está tratando de hacerse con el control del juego. A medida que pasa los niveles, Barbie deberá confiar en sus increíbles habilidades para salvar a su equipo y vencer al emoji.
Jiro es un universitario cuya vida es tan triste que no tiene amigos, novia o familiares con los que celebrar su cumpleaños. Un año, mientras se compra un regalo, conoce a una chica guapísima con la que pasa la tarde. Al llegar la noche, la chica dice que tiene que irse, no sin antes confesarle a Jiro que es un robot y que viene desde el futuro. El tiempo pasa y Jiro no la vuelve a ver... hasta su siguiente cumpleaños. Esa vez la chica parece haber venido para quedarse.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
A futuristic rebel becomes a Humphrey Bogart character after watching repeated reruns of Casablanca.
A beautiful computer programmer is framed by her fraudulent lover and sent to prison. When she gets out she agrees to cooperate with a scheme of a fellow-inmate to defraud a bank, in order to have enough money to escape from her (by then) ex-lover.
This is the story of three characters (brothers Tomek and Jacek and their neighbor Magda), each of them is in their own way lonely and alienated. The title character makes herself secluded. Tomek's alienation results from his neurological disease, and Jacek contacts the world mainly via the Internet. This is also a film about love. Love of one brother to the other and of one alienated human being to the other. All together it creates a very universal picture with a Polish entourage.
Menno is a computer programmer at The Resort, an enormous funhouse where people can live out their fantasies in virtual reality. Feeding their personal data into a software program called The System, head of security Felix Medina is setting up a big voting fraud, in order to win the presidential elections. His only concern is a group of terrorists, rebelling against his plans. As an ex-colleague of their leader, Menno is forced to help them.
A reclusive programmer, his sister and her new boyfriend are held hostage by a rapidly evolving computer virus.
It happened more or less by accident; the people who made it happen were amateurs; and for the most part they still are. From his own Silicon Valley garage, author Bob Cringley puts PC bigshots and nerds on the spot, and tells their incredible true stories. Like the industry itself, the series is informative, funny and brash.
Exploring the relationship between man and technology, this day-in-the-life story concentrates on a computer programmer, inundated by technology, living a secluded lifestyle in Laurel Canyon with his two dogs. He struggles to maintain any real connection with friends, colleague or family, outside of communicating with them over the phone or computer.
Dos vendedores de la vieja escuela no han sabido adaptarse a los cambios tecnológicos de los últimos tiempos. Un buen día son despedidos y su solución es aceptar un contrato de prácticas en una gran empresa dedicada al campo de la tecnología: Google.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
Grace Hopper dedicated her life to bringing computers to the masses, when most supposed the technology was only useful for scientists and the military. Through her genius, she taught software English, so that everyone could communicate with computers.
Frank and Kamminke study informatics in Leipzig and have developed a program that enables a computer to automatically find and correct errors in its software. Freshly graduated, they are relocated to a remote Thuringian village after causing a computer breakdown. There, they are supposed to work in a small company that has no clue of economic management. The rather helpful computer system from West Germany plainly lacks compatible software. But Frank and Kamminke are not allowed to work with the hardware, although it is them who could make most out of the complex system. Eventually, and with the help of consultant Petra whom both are in love with, they break into the system control room on New Year′s Eve and start up the computer with their special program.
For years now, the Kremlin has been systematically trying to use well-trained hackers for its own benefit. In exchange for freedom and protection, they do the dirty work of the state, interfering in other countries’ elections and penetrating government networks. Just how dangerous is Russia’s cyber army?