Vol. 3 (iTunes Volumes)
13 Episodes
Armed with his powerful new weapon the Gatling Blaster, Blakk's unstoppable battle train threatens to run roughshod over all of Slugterra - unless Eli can master his new Double Barrel Blaster and come up with a powerful fusion move in time to stop it.
Read MoreIt's up to the Shane gang to help The King duel with Dr. Blakk to save his home cavern.
Read MoreThe Shane Gang's been captured by the zombifying Mr. Saturday. Locked up in Stalagmite 17, they are helpless as Dr. Blakk begins the trip there to collect them. Only one hope remains the two members of the Shane Gang Saturday didn't capture: Pronto and Burpy. Can this mismatched pair pull off an impressive prison break?
Read MoreThe Shane Gang follow Diablos Nacho to Molemound - the Molenoid home cavern. Pronto doesn't want to go - and not because he's in trouble. It turns out Pronto is the rightful KING of the Molenoids. He's been ducking the crown for years since the king's main responsibility is settling arguments and fixing leaky plumbing. But Pronto must play king for a day while the Shane Gang follows Nacho into the great Molenoid library to stop him from taking a valuable map. Meanwhile, Pronto faces an unwelcome challenge for the throne by his Life! Long! Nemesis! Seedo.
Read MoreThe Shane Gang must use every bit of skill they have when they are lured into an elaborate game by a Twisted villain calling himself the Game Master.
Read MoreBurpy is sick, and the only thing that will cure him is a trip to the Lightwell - a mysterious, hidden power source only slugs (and the Shadow Clan) know the way to. Burpy can't make it on his own, so Eli vows to take him there. He convinces the Shadow Clan to point the way, but the journey is fraught with peril. Meanwhile the rest of the Shane Gang must fight side by side with the Shadow Clan when Blakk's minions attack.
Read MoreWhen a mysterious creature begins draining the energy from all the slugs in a distant cavern, the residents offer a rich reward to whoever can stop it.
Read MoreDr. Blakk has been captured! Now it's up to the Shane Gang to transport him to Stalagmite 17, the only prison that can hold him. To do so, they're going to need some serious speed. That's just what they get when we reveal Kord's new modifications to their Mecha Beasts! But will it be enough to stand up to Blakk's own newly-designed super vehicles?
Read MoreWhile his henchmen attempt to spring him from prison, Dr. Blakk tells Eli his life story and describes his rivalry with Will Shane.
Read MoreSeen through the eyes of the slugs, the Shang Gang must liberate a cavern with the help of a new member of Eli's team a Blastipede slug named Rookie.
Read MoreDr. Blakk and his Darkbane minions have discovered a way to make their ghouls faster and stronger - giving them an edge over the Shane Gang. In order to even the odds, Eli is going to need his most powerful slugs and an upgraded blaster from Redhook. The only problem is, Dr. Blakk already has the slingersmith working for him... Eli and the gang attempt a daring rescue mission to free Redhook, but along the way discover Blakk has a much more sinister plan in the works.
Read MoreDr. Blakk has succeeded in creating a gap in the magical slug-energy barrier that protects Slugterra, opening the way for the evil Darkbane to tunnel their way up from the Dark Caverns. Eli and the Shane gang must stop this at any cost. Now armed with a selection of upgraded slugs, blasters and armor, they take the battle to Dr. Blakk's front door. While his team slugs it out against Dr. Blakk's minions, Eli takes on Blakk himself once and for all!
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