Matt Uitz — Writer
Episodes 4
Once Upon a Time Machine
While on a picnic on Hyrule, Kevin's Power Pad and Zapper are stolen. Kevin and Link follow the thieves through a warp zone. They end up going through time with a cat named Pero. He's trying to get back to his own time. The thieves are using Kevin's weapons to power their time machine. Kevin eventually gets them back. He and Link return to Hyrule, leaving Pero to get back to his own time on his own.
Read MoreThe Trojan Dragon
Dragons have stolen the Palace's Sun Stone to hatch the legendary Golden Dragon, which will become a mighty warrior. While Gameboy keeps the Palace's systems running, the rest of the N Team head to Dragon's Den. In order to sneak in, they construct a giant wooden dragon with the help of Link and Princess Zelda. When Dragon Lord discovers them, he places the Cursed Necklace on Simon which will draw the Golden Dragon to him when it hatches. Lana uses magic fairy water to remove it and Simon places the Cursed Necklace on Dragon Lord. Dragon Lord removes the necklace with the fairy water and throws it at the Golden Dragon, destroying it. Simon catches the Sun Stone and the N Team take it back to the Palace.
Read MorePursuit of the Magic Hoop
Hoop-De-Doo-Dah-Day, the one day of the year when everyone has a shot at their dearest wish, is celebrated on Hoopland. Kevin, Lana, and Duke arrive on Hoopland to try and wish King Charles home. Kevin, Lana, and Duke meet Larry Bird. Hoopless, a young boy who is the inventor of everything on Hoopland, is too short to make a shot at getting a wish, so he has his robot, Rebound, make the shot for him. Rebound gets to make a wish, but, instead of wishing Hoopless tall, he accidentally wishes himself the tallest. He hits his head, which messes up his programming, and becomes evil. Larry, Kevin, Lana, Hoopless, and Duke climb Hoop Mountain, passing a series of challenges by Clockman, Guardian of the Magic Hoop, along the way. Lana wins a wish. However, instead of wishing her father back home, she wishes Rebound back to normal, and everybody's happy.
Read MoreReturn to Castlevania
Kevin and Simon go to CastleVania to attend The Simon Belmont Awards, where Simon is going to be honored for being a hero like his great-grandfather, Trevor Belmont. The Poltergeist King appears on stage, where Simon expects to be presented with the weapons his ancestor made famous. Instead, the King calls Trevor a coward, and accuses him of stealing the credit after the King defeated Dracula. He curses the Belmont family with a thousand years of shame. He then disappears, taking the weapons with him. The audience begins booing Simon and throwing food at him. Simon escapes by running into a warp. It turns out that the Count was impersonating the King. With Simon no longer considered a hero, the Count could easily take over CastleVania. Igor, a small winged creature sitting on top of the King's staff, warns the Count that the real Poltergeist King was escaping from the tower when he was being held captive. He was climbing down a bedsheet. The Count flies up and uses the King's magic sta
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