A 34-year-old hikikomori is kicked out of his home by his family after the death of his parents. After his eviction, he saves a group of teenagers from being killed by a speeding truck, but loses his life in the process. When he comes to, he realizes he has been reborn as Rudeus Greyrat, in a world of swords and sorcery.
After swearing off music due to an incident at the middle school regional brass band competition, euphonist Kumiko Oumae enters high school hoping for a fresh start. As fate would have it, she ends up being surrounded by people with an interest in the high school brass band. Kumiko finds the motivation she needs to make music once more with the help of her bandmates, some of whom are new like novice tubist Hazuki Katou; veteran contrabassist Sapphire Kawashima; and band vice president and fellow euphonist Asuka Tanaka. Others are old friends, like Kumiko's childhood friend and hornist-turned-trombonist Shuuichi Tsukamoto, and trumpeter and bandmate from middle school, Reina Kousaka.
However, in the band itself, chaos reigns supreme. Despite their intention to qualify for the national band competition, as they currently are, just competing in the local festival will be a challenge—unless the new band advisor Noboru Taki does something about it.
Set in a part of Tokyo that has descended into a quagmire, the story follows Unit 8 of the 5th Special Public Security Section's 3rd Mobile Assault Division — popularly called "The Eighth" — who don powered armor "Willware" exoskeletons to counter the rise in crime. Assistant inspector Asami Kazari is assigned to The Eighth with the task of assessing the unit's status and reporting it to her superiors. But her true goal is to rehabilitate this sloppy, haphazard, justice-less group.
In order to protect an ordinary businessman, Tsukasa Atsumi, from demons, a genius kunoichi, Shizuri Ideura, signs a master-servant contract with him on the condition that she stays with him. Despite her cool appearance of defeating demons, Shizuri is an otaku NEET who spends all her time playing video games. While Shizuri is spoiled by Tsukasa and leads a lazy cohabitation life, the quirky Kunoichi gather together.
Ushio thinks that his father's talk of an ancient ancestor impaling a demon on a temple altar stone with the legendary Beast Spear is nuts, but when he finds the monster in his own basement, Ushio has to take another look at the family legend! To save his friends and family from the invading spirits, Ushio is forced to release Tora from his captivity. But will the creature prove to be worse than the curse?
When Kouichi arrives at his new school, he immediately senses something frightening in the atmosphere of his new class, something that no student wants to talk about and that seems to be related to a mysterious and silent girl.
In the beautiful land of Astraea where a gentle breeze blows, a young man named Yuuki awakens with no memory of his past. There he encounters a guide who has sworn to care for him—Kokkoro, a lovely swordswoman who's always feeling peckish—Pecorine, and a cat-eared sorceress with a prickly attitude—Karyl. Led by fate, these four come together to form the "Gourmet Guild." And so their adventure begins...
Shuichi Kagaya is an ordinary high school kid in a boring little town. But when a beautiful classmate is caught in a warehouse fire, he discovers a mysterious power: he can transform into a furry dog with an oversized revolver and a zipper down his back. He saves the girl’s life, sharing his secret with her. But she’s searching for the sister who killed her family, and she doesn’t care how degrading it gets: she will use Shuichi to accomplish her mission…
Brought together by a mysterious song, a grad student and an engineer lead the fight against an unimaginable force that may spell doom for the world.
Like many hardworking members of the workforce, Kuroto Nakano is perpetually stressed out by his job. Still, since he lives alone, he must carry on to sustain himself. Little do humans like Kuroto know, this stress takes the form of darkness residing within a person's body and will bring one's life to ruin.
Fox deities can see this darkness and have the duty to save people before it is too late. To help rid Kuroto of his stress, Senko-san, an eight hundred-year-old foxgirl, volunteers to take care of him, and will do everything she can to ease the tension in his weary soul.
Bored with life and considering the real world to be just a “crappy game,” savvy sibling shut-ins Sora and Shiro have withdrawn into their own fantasy world filled with video games. However, one day they find themselves summoned to another world by a boy who calls himself “God,” their abilities are about to be put to the ultimate test! Now not only their fates — but the fate of all of humanity — will be decided by a series of games that may just be the hardest these super-geniuses have ever faced!
Tsuchimikado Harutora was born into a prestigious Onmyoji family, but he can't see "spirit energy". Therefore, he's been enjoying a peaceful daily life with his friends at an Onmyo branch school. One day, his childhood friend Tsuchimikado Natsume, heir to the head family, suddenly appears. Will this cause his destiny spring into motion!?
Tsukasa, a college student, is rescued from an attack by a devil, one of many vampires that can blend in among the human population. Anzai, her savior, is a half-devil who exploits his supernatural gifts as a member of a shadowy police task force that specializes in devil-related crime in Tokyo. As Anzai continues to keep guard over Tsukasa, the two quickly forge a tentative bond—one that Anzai fears will test his iron-clad rule of never drinking human blood...
In Tokyo, there is a place called Velude Way. It is a district notorious for its performers and theatrical groups. Izumi Tachibana, who was previously a stage actress, arrives with a letter that reads, "Full of debt! Zero customers! Only one actor!" It describes the current state of the once-popular theater group Mankai Company. Her task is to rebuild the company to its former glory as the new owner and chief director.
Girls from all over the world gather at IS Academy to learn how to become IS pilots. However, since Ichika can somehow pilot the IS even though he is male, he was forced to attend IS Academy as the only male in this school.
The year is 1939 - it was then that the Neuroi appeared. Nobody knows where they came from or what their ultimate agenda is, but the fact remains that their attacks drove people out of their towns and cities. In order to take arms against them, humanity develops a new anti-Neuroi weapon called the "Striker Unit." Using the power of magic to fight against the monsters, this new device enhances and amplifies the power of female magic-wielders. To use this device, young witches from all over the world have been brought together to form an elite task force unit called the 501st Joint Fighter Wing, commonly known as the "Strike Witches."
In the latter half of 21st century, humans leave the Earth and begin to live in space. In order to adapt to the environment in space and deal with the hostile aliens in Jupiter, genetically engineered children called "Princes" are artificially raised and trained to be pilots of armed robots "AHSMB (Advanced High Standard Multipurpose Battle Device). This is a story about one of the teenage "Princes", Hitachi O Izuru, who studies in an academic city Grandzehle.
Civilization is dead, but Chito and Yuuri are still alive. So they hop aboard their beloved Kettenkrad motorbike and aimlessly wander the ruins of the world they once knew. Day after hopeless day, they look for their next meal and fuel for their ride. But as long as the two are together, even an existence as bleak as theirs has a ray or two of sunshine in it, whether they're sucking down their fill of soup or hunting for machine parts to tinker with. For two girls in a world full of nothing, the experiences and feelings the two share give them something to live for.
When a half-beast mercenary teams up with a witch who is in search of a magical tome that can destroy the world, a grand adventure ensues. Despite his hatred of witches, he enters an agreement that shewill make him human once she reaches her goal.
In a post-apocalyptic world dominated by the so-called "Numbers," each human will have their identity branded with their own "Count," which could define any number related to their life. May it be one's walked distance or amount of compliments given to them by others, this Count could lead them to the abyss when it has dropped to zero. In the year 305 of the Alcian calendar, Hina has inherited a mission from her Mother, whose Count has depreciated to zero, to search for the Legendary Red Baron. In her adventure, she meets a half-masked swordsman named Licht who tries to hide his identity, as he is known as a degenerate for having an incredibly low Count.